#ifndef DUVAR_H_INCLUDED
#define DUVAR_H_INCLUDED

#include <GL/glut.h>

const float UNIT_SIZE = 1.0f;

class Wall {
public:
	float coord_x;
	float coord_y;
	float coord_z;
	float scale_x;
	float scale_y;
	float scale_z;
	float red;
	float green;
	float blue;
	float angle;
	GLuint tex_id;
	Wall();
	Wall(float,float,float,float,float,float,float,float,float,float,GLuint);
	void Draw();
	void Rotate(float);
};

#endif